AI Insights · Timothy · October 2025
Top 5 Season Pass Games Performance in the US Q3 2025
Explore the performance trends of the top 5 season pass games in the US during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the top five season pass games on the unified platform in the United States showcased varying performance trends. Here's a detailed look at how each game fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Clash Royale from Supercell experienced a significant increase in weekly revenue, peaking at around $10.3M in early September. The game saw a steady rise in weekly downloads, reaching 729K by the end of the quarter. Weekly active users also increased, climbing from 8.3M to over 16.6M by the end of September.
Fortnite by Epic Games recorded fluctuating revenue, with a peak of approximately $864K in early August. Downloads showed a decline mid-quarter, dropping to around 174K before recovering to 286K by the end. Active users decreased from 5.3M to just under 4M through the quarter, with a slight uptick in the final week.
Kingshot from Century Games demonstrated strong revenue growth, reaching $8.4M in mid-August. Despite a drop in downloads to about 230K in early September, active users initially increased, peaking at 1.3M before settling at around 900K.
Township by Playrix maintained steady weekly revenue, with a high of $5.7M in mid-July. Downloads showed a steady rise to 332K by mid-September, while active users fluctuated, closing the quarter at nearly 2.8M.
Subway Surfers from Sybo Games recorded consistent revenue, peaking at $43K in early September. Downloads remained relatively stable, averaging around 220K, while active users saw fluctuations, ending the quarter at approximately 5.6M.
These insights reflect the dynamic nature of the mobile gaming market in the US. For more in-depth analysis, visit Sensor Tower for comprehensive data on these and other games.